AI Insights · Timothy · July 2025
Top 5 Educational Games Performance in Chile Q2 2025
Explore the performance of the top educational games in Chile during Q2 2025, featuring trends in downloads, revenue, and active users from Sensor Tower data.
In the second quarter of 2025, the educational games market in Chile saw notable activities among the top five apps, as tracked by Sensor Tower. Here's a closer look at their performance metrics across a unified platform.
Lingokids - Play and Learn maintained a steady weekly revenue, peaking at approximately $9.1K by the end of June. Downloads showed fluctuations, with a peak of 9.2K in early April, while active users remained around 20K, with a slight dip towards the end of the quarter.
Buddy.ai: Kids Learning Games experienced a decline in weekly revenue, starting at $2.4K and closing at $2.1K. Downloads were volatile, spiking to 8.3K at the end of April, and active users showed an increase from 13K to 11K throughout the quarter.
Keiki Learning games for Kids showed consistent weekly revenue around $1.9K by the end of June. Download numbers varied, with a high of 3K mid-June, while active users peaked at 3.9K in the same period.
LogicLike: Kids Learning Games saw a significant increase in weekly revenue, reaching nearly $2K by the end of June. Downloads remained stable, peaking at 2.3K, and active users rose from 3.5K to over 4.1K.
Montessori Preschool, Kids 3-7 had a gradual increase in both revenue and downloads, with revenue reaching $1.3K and downloads peaking at 3.2K. Active users increased consistently, ending the quarter at approximately 5.1K.
These insights from Sensor Tower highlight the dynamic nature of the educational games market in Chile, with varying trends in user engagement and revenue generation. For more detailed analytics, visit Sensor Tower's platform.